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Combat Barks and Item Descriptions

Combat Barks

Enemy Sighting Player:

“Company? What a surprise.” (deadpan)

“So much for stargazing.” (quiet resentment)

“Let’s see you put that weapon to use.” (expectation)

Enemy Engaged:

“Greenhorn.” (derisive)

“Excellent footwork, but this isn’t a dance.” (wry)

“Fall.” (commanding)

Enemy Lost Vision During Combat:

“Really?” (exasperated)

“I don’t need this shit, I’m six-farking-hundred.” (exasperated, slightly winded)

“You certainly hide better than you fight.” (pouty)

Killed by Player:

[Wet cough] “I don’t understand.” (pained, becomes unintelligible towards the end)

“Mag...nificent... riposte... (with great exertion, “riposte” is an inhaled gasp)

“Suppose it’s too late to become... a gardener.” (pained, remorseful).

Item Descriptions

Fool’s Cavort (Unique)

A hermit smith forged this great sword from a particularly heavy alloy of metals to mock the reckless, whirling swordplay of Khem Ox-Arm. Perhaps too foolish to understand he was tricked, Khem trained with the over-weighted blade until its heft grew natural. Its impact can, and has, diverted rivers. Slow. Hits Multiple Targets. Inflicts Winded, Cleaved, and Annihilation.

Winged Spear (Uncommon)

A sharp iron point at the end of a stout hardwood shaft, flanged near its tip to prevent a target from running itself through to savage the wielder. Wherever Brass Tusks roam, a hunter can always find a winged spear for purchase. Long Reach. High Accuracy.

Iron Hammer (Common)

Construction equipment wielded deconstructively. Inflicts Winded. Armor Breaker.